FAKELAG_CONFIGURABLE in config.h, may i have to re-compile ?

These are old archives. They are kept for historic purposes only.
Post Reply
borzos4
Posts: 2
Joined: Fri Mar 16, 2007 9:57 am

FAKELAG_CONFIGURABLE in config.h, may i have to re-compile ?

Post by borzos4 »

I would to de-activate unrealircd anti flooding features for internal use...

Some option seems to be present in config.h ... Is it necessary to compile all unrealircd sources to make it possible ?

thanks
Dukat
Posts: 1083
Joined: Tue Mar 16, 2004 5:44 pm
Location: Switzerland

Post by Dukat »

Yes, of course you have to recompile.
If you don't make mistakes, you aren't really trying.
- Coleman Hawkins
Post Reply