Cannot connect to my server after starting Unreal.

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Death111
Posts: 3
Joined: Fri Jul 29, 2011 6:24 am

Cannot connect to my server after starting Unreal.

Post by Death111 »

I get this when starting unreal:

_ _ _ ___________ _____ _
| | | | | |_ _| ___ \/ __ \ | |
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
| | | | '_ \| '__/ _ \/ _` | | | | | / | | / _` |
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
\___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
v3.2.8.1
using TRE 0.7.5 (LGPL)

* Loading IRCd configuration ..
* unrealircd.conf:103: illegal link::class, unknown class 'servers' using default of class 'default'
* Configuration loaded without any problems ..
* Loading tunefile..
* Dynamic configuration initialized .. booting IRCd.


Isn't "servers" the correct class?


When trying to connect to my server, I get "looking up your hostname", "Found your hostname", then "Disconnected".


It doesn't give me any errors, and I'm very new to this.

You were new once, too, try to be patient. :lol:


Thanks for the help!
Death111
Posts: 3
Joined: Fri Jul 29, 2011 6:24 am

Re: Cannot connect to my server after starting Unreal.

Post by Death111 »

Also, the hostname I picked for both the VPS I'm using as well as the IRC... I don't own that domain.

I thought that it would just use the IP if it can't connect to the domain.


Either way, it seems unreal is up and running, I just can't connect successfully.


Thanks, again, for the help.
katsklaw
Posts: 1124
Joined: Sun Apr 18, 2004 5:06 pm
Contact:

Re: Cannot connect to my server after starting Unreal.

Post by katsklaw »

Seems to me that you accidentally deleted the servers class block. See doc/example.conf for a working example. For custom configurations click the "configuration" link in my signature.
[dx]
Posts: 107
Joined: Sat Jun 16, 2007 1:03 am

Re: Cannot connect to my server after starting Unreal.

Post by [dx] »

Or your allow block, or something is before class block. So put class blocks at top of config file, right after loading modules.
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