Hello,
I request to add and the port in the remote connections notices that the user uses to connect from one remote server, or maybe this can be done with an module?
[20:16:39] -war.chatnet.gr- *** Notice -- Client connecting at irc.server.gr 6667: westor (identd@host)
e.g:
-war.chatnet.gr- *** Notice -- Client connecting at darkness.chatnet.gr 6667: test_user ([email protected])
- Thanks!
adding port into remote server connection notice
adding port into remote server connection notice
IRC.ChatHUB.ORG
I Would Like To Kiss You But I Cant Tell Me Why Not My BaBy ? ? ?
I Would Like To Kiss You But I Cant Tell Me Why Not My BaBy ? ? ?
Re: adding port into remote server connection notice
Feature requests are made on the bug tracker: http://bugs.unrealircd.org
Configuration - https://www.unrealircd.org/docs/Configuration
FAQ - https://www.unrealircd.org/docs/FAQ
FAQ - https://www.unrealircd.org/docs/FAQ
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Re: adding port into remote server connection notice
This would not be possible with the current server-to-server design, and most likely won't be added to a future s2s protocol. Port information only matters to the server the user is actually connected to, and carries no significant value to other servers. Not to mention including the port number will break many bots, scripts, and service clients.
You can do this with a module by hooking the local connect and having it broadcast to a custom snomask. This way all notices will be the same format and you can have them include any information you like.
You can do this with a module by hooking the local connect and having it broadcast to a custom snomask. This way all notices will be the same format and you can have them include any information you like.
Re: adding port into remote server connection notice
OK.
IRC.ChatHUB.ORG
I Would Like To Kiss You But I Cant Tell Me Why Not My BaBy ? ? ?
I Would Like To Kiss You But I Cant Tell Me Why Not My BaBy ? ? ?