Hello, i think i was the first that installed unrealircd-4.0.0. I have a network with 4 server linked. My question is...how can i make custom modules?
The ./Config does not generates <module.c>, in unrealircd, they all go in the unrealircd-4.0.0, and cannot be compiled from there because you need the <module.so> in unrealircd/conf. Thanks for your future replyes!
Custom modules
Moderator: Supporters
Re: Custom modules
Hi, if you would like to write your own modules for unrealircd, you can refer to our wiki below.
https://www.unrealircd.org/docs/Dev:Module
https://www.unrealircd.org/docs/Dev:Module_API
https://www.unrealircd.org/docs/Dev:Module_Storage
If existing module is what you are looking for, currently, only syzop's modules and mine are updated to unrealircd-4.0.0. Do contact the original coder or me (at last resort) if you would like to port an existing module to unrealircd-4.0.0.
https://www.unrealircd.org/docs/Dev:Module
https://www.unrealircd.org/docs/Dev:Module_API
https://www.unrealircd.org/docs/Dev:Module_Storage
If existing module is what you are looking for, currently, only syzop's modules and mine are updated to unrealircd-4.0.0. Do contact the original coder or me (at last resort) if you would like to port an existing module to unrealircd-4.0.0.
Re: Custom modules
Well, i want to load some modules that worked in the previous version, Unreal3.*, like elmer for example...but can`t figure how do to that...