Unreal 4.2 with Anope 2.0.6
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Unreal 4.2 with Anope 2.0.6
Can anyone please upload a full services.conf that connect's to Unreal 4.2 ... having multiple issues .. thanks in advance
-=GouroB=-
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Re: Unreal 4.2 with Anope 2.0.6
Both UnrealIRCd and Anope require configuration entries.
This is a basic example of a plain text password and connectivity configuration to connect to UnrealIRCd on Port 7000.
Note the 'services.yourdomainname.com' is a virtual host and does not need to be configured in DNS.
For Anope edit the default service.conf the key entries will be the define and uplink directive.
UnrealIRCd needs to be configured to accept Anope as a server on Port 7000 in the unrealircd.conf.
First you need to set a class directive for servers (I think this is just the default);
Next you need to configure a link directive for the Anope server;
Next you need to configure the U:Lines directive so that the Anope server has proper permissions.
Next you need to configure a listen directive for port 7000.
This should get Anope connected. If not post the error messages.
This is a basic example of a plain text password and connectivity configuration to connect to UnrealIRCd on Port 7000.
Note the 'services.yourdomainname.com' is a virtual host and does not need to be configured in DNS.
For Anope edit the default service.conf the key entries will be the define and uplink directive.
Code: Select all
define
{
name = "services.host"
value = "services.yourdomainname.com"
}
uplink
{
host = "unrealircd ip address"
ipv6 = no
ssl = no
port = 7000
password = "insert random generated password here"
}
First you need to set a class directive for servers (I think this is just the default);
Code: Select all
class servers
{
pingfreq 90;
maxclients 10; /* Max servers we can have linked at a time */
sendq 1000000;
connfreq 100; /* How many seconds between each connection attempt */
};
Code: Select all
link services.yourdomainname.com {
incoming {
mask *@*;
};
outgoing {
bind-ip *;
hostname ip address of anope server;
port 7000;
};
password "same password as in uplink in services.conf";
class servers;
};
Code: Select all
ulines {
services.yourdomainname.com;
stats.yourdomainname.com;
};
Code: Select all
listen {
ip unrealircd ip address;
port 7000;
};
Re: Unreal 4.2 with Anope 2.0.6
I forgot one other setting in unrealircd.conf.
Code: Select all
set {
services-server "services.yourdomainname.com";
};
Re: Unreal 4.2 with Anope 2.0.6
thanks a lot man, but still not linking .. is it ok if i pm you my config files for a quick look ?
-=GouroB=-
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Re: Unreal 4.2 with Anope 2.0.6
You can put your configs here, just hide your passwords.
No need of PM, unless you want that only one person helps you.
No need of PM, unless you want that only one person helps you.
Re: Unreal 4.2 with Anope 2.0.6
thanks bunch CrazyCat, will post in a few mins
-=GouroB=-
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Re: Unreal 4.2 with Anope 2.0.6
Here are both file, please help me with them.
IRCD is running.
Unreal: https://pastebin.com/xxz1p7XU
Anope: https://pastebin.com/ZC7Tkxzu
IRCD is running.
Unreal: https://pastebin.com/xxz1p7XU
Anope: https://pastebin.com/ZC7Tkxzu
-=GouroB=-
https://www.shunno.info
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Irc.BanglaCafe.com
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Re: Unreal 4.2 with Anope 2.0.6
Ok, I found some troubles.
So, be explicit with the IP, use 127.0.0.1 and not the DNS record.
Normaly, you may have messages in unreal saying that a server tries to connect but is not from the good host / ip.
If this fails, try to remove the ssl from the link and retry.
To explain it more: have you a dns record irc.dxdhd.com with target 127.0.0.1 ? I hope that the answer is no, because it will forbid user to connect (redirected to their own computer ).unrealircd.conf wrote:link services.dxdhd.com
{
incoming {
mask *@*; /* you'd better use the same IP as in your anope.conf : mask 127.0.0.1;*/
};
outgoing {
bind-ip *; /* or explicitly an IP */
hostname irc.dxdhd.com; /* same as below: does irc.dxdhd.com point to 127.0.0.1 ? I don't think so
port 7000;
options { ssl; };
};
/* We use the SPKI fingerprint of the other server for authentication.
* Run './unrealircd spkifp' on the other side to get it.
* NOTE: requires UnrealIRCd 4.0.16 or later.
*/
password "AABBCCDDEEFFGGHHIIJJKKLLMMNNOOPPQQRRSSTTUUV=" { spkifp; };
class servers;
};
So, be explicit with the IP, use 127.0.0.1 and not the DNS record.
Normaly, you may have messages in unreal saying that a server tries to connect but is not from the good host / ip.
If this fails, try to remove the ssl from the link and retry.