[REQUEST] Convert custom module from 3.2 to 4.x

Need a module converted from 3.2.x to UnrealIRCd 4? Or looking for a certain module? Ask here.

Moderators: Gottem, Supporters

Post Reply
schadenfred
Posts: 2
Joined: Tue Nov 05, 2019 4:45 pm

[REQUEST] Convert custom module from 3.2 to 4.x

Post by schadenfred » Tue Nov 05, 2019 5:27 pm

Hello,

This is my first post here. I need to convert a custom module to 4.x. I'll take any and all advice, or if somebody wants to convert the module, that would be amazing.

This module limits the commands that users can execute. Details are included in the code comments.
I've tried using set::restrict-commands to do the same job, but it doesn't have all of the capabilities that I need.

https://github.com/schaden-fred/lockdow ... lockdown.c

Thanks in advance!
Frederic

westor
Posts: 16
Joined: Fri Feb 15, 2013 9:42 pm

Re: [REQUEST] Convert custom module from 3.2 to 4.x

Post by westor » Tue Nov 05, 2019 8:33 pm

Link module is broken.

schadenfred
Posts: 2
Joined: Tue Nov 05, 2019 4:45 pm

Re: [REQUEST] Convert custom module from 3.2 to 4.x

Post by schadenfred » Tue Nov 05, 2019 8:58 pm

Apologies. I was asked to take the module offline.
Since I'm not allowed to share the module's source, can you give me any advice on how to convert it myself? I know it's C code, and appears not to compile because 3.x uses a different version of C from 4.x. But that's all we've been able to figure out. Even knowing what versions were used would be a big help.

And any documentation on writing modules would also help. I've read what's in the wiki, but it's pretty limited.

Thanks,
Frederic

Gottem
Posts: 180
Joined: Fri Aug 19, 2016 5:26 pm
Location: NL

Re: [REQUEST] Convert custom module from 3.2 to 4.x

Post by Gottem » Tue Nov 05, 2019 9:36 pm

Perhaps my module templates can be of help. =]
If you like my modules, pls consider donating (through PayPal) or becoming a monthly Patron ;];]

Post Reply