UnrealIRCd 6.1.0 released

News about the UnrealIRCd project, including release announcements
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Syzop
UnrealIRCd head coder
Posts: 2112
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
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UnrealIRCd 6.1.0 released

Post by Syzop »

I'm happy to announce the release of UnrealIRCd 6.1.0 stable. This is the direct successor to 6.0.7, there will be no 6.0.8.

This release contains several channel mode +f enhancements and introduces a new channel mode +F which works with flood profiles like +F normal and +F strict. It is much easier for users than the scary looking mode +f.

UnrealIRCd 6.1.0 also contains lots of JSON-RPC improvements, which is used by the UnrealIRCd admin panel. Live streaming of logs has been added and the webpanel now communicates to UnrealIRCd which web user issued a command (eg: who issued a kill, who changed a channel mode, ..).

Other improvements are whowasdb (persistent WHOWAS history) and a new guide on running a Tor Onion service. The release also fixes a crash bug related to remote includes and fixes multiple memory leaks.

See the release notes for all information. As usual on *NIX you can upgrade easily with: ./unrealircd upgrade
Syzop
UnrealIRCd head coder
Posts: 2112
Joined: Sat Mar 06, 2004 8:57 pm
Location: .nl
Contact:

Re: UnrealIRCd 6.1.0 released

Post by Syzop »

Some problems were fixed soon after the release:
  • The *NIX/Source tar.gz is completely unchanged, but...
  • the './unrealircd upgrade' command was broken due to an error on the unrealircd.org webserver. (this was fixed after 3hrs)
  • The Windows version complained about a missing module. The download has been replaced. (this was fixed next day)
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