I'm trying to link Anope Services to Unreal 3.2... Anyone any ideas what this means:
[17:25] ••• (s) *** Notice -- Connection to services.testwalkonzone.com[192.168.0.4] activated.
[17:25] ••• (s) *** Global -- Closing link: Write error: Connection refused - services.testwalkonzone.com[192.168.0.4]
These are the lines from the different confs:
Anope:
RemoteServer 192.168.0.4 1028 "mypass"
UnrealIRCD
link services.testwalkonzone.com
{
username *;
hostname 192.168.0.4;
bind-ip 192.168.0.4:1028;
port 1028;
hub *;
password-connect "mypass";
password-receive "mypass";
class leaf;
options {
autoconnect;
};
};
Anyone any ideas?
Problem Linking Services.
Remove the autoconnect option, it's meaningless. Services programs generally do not open ports for listening (except for web servers and other non-IRC stuff), therefore Unreal servers can't connect to them. Also change bind-ip and port to * (by the way bind-ip is an IP address, not an IP:port pair). And to me class leaf doesn't seem to be OK, but probably you are right. In any case, you should change hub * to leaf *.
Linking Services...
Code: Select all
link services.test.com
{
username *;
hostname 192.168.1.1;
bind-ip *;
port 7090;
hub *;
password-connect "pass";
password-receive "pass";
class servers;
};
Well, I've just found a documentation on my homepage about linking Services: http://www.angrywolf.org/services.php. Maybe it needs corrections in some places (I haven't updated it a great while ago), but it's still better than nothing. I hope it helps.
Re: Linking Services...
Just being nitpicky:jewles wrote:Code: Select all
link services.test.com { username *; hostname 192.168.1.1; bind-ip *; port 7090; hub *; password-connect "pass"; password-receive "pass"; class servers; };
Code: Select all
ulines {
services.test.com;
};
link services.test.com
{
username *;
hostname 192.168.1.1;
bind-ip *;
port 7090;
hub *;
password-connect "pass";
password-receive "pass";
class servers;
};