Unreal and IRCServer

The UnrealIRCd team does not officially provide support for any services packages that you may be using or want to use. This forum is provided so the community can help each other with services issues.

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Glico
Posts: 3
Joined: Wed Sep 29, 2004 1:49 am

Unreal and IRCServer

Post by Glico »

When i try to run the IRCservices it shows:

Initialization successful, starting IRC Services.

At the log:

[Sep 28 22:50:49.748955 2004] Read error from server: Connection aborted

does anyone knows why ?
Ron2K

Post by Ron2K »

Sounds like a linking problem. Check your IRCd log and your status window for any messages from the IRCd side.
Glico
Posts: 3
Joined: Wed Sep 29, 2004 1:49 am

Post by Glico »

Ron2K wrote:Sounds like a linking problem. Check your IRCd log and your status window for any messages from the IRCd side.
there is nothing in ircd's log just a client connect

My Link Block:

Code: Select all

link            services.glico.ath.cx
{
	username	*;
	hostname 	127.0.0.1;
	bind-ip 	127.0.0.1;
	port 		*;
	hub             *;
	password-connect "****";
	password-receive "****";
	class           servers;
}
w00t
Posts: 1136
Joined: Thu Mar 25, 2004 3:31 am
Location: Nowra, Australia

Post by w00t »

He meant to connect to the ircd, oper up, and watch the status window of your client as you try to start services up.
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WilliamWIkked
Posts: 59
Joined: Sun Jun 20, 2004 3:30 am
Contact:

Post by WilliamWIkked »

why is the port * ?

Does that work?
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aquanight
Official supporter
Posts: 862
Joined: Tue Mar 09, 2004 10:47 pm
Location: Boise, ID

Post by aquanight »

Port only matters when the IRCd makes an outgoing connection. It doesn't so, the port doesn't matter :P .
Glico
Posts: 3
Joined: Wed Sep 29, 2004 1:49 am

Post by Glico »

w00t wrote:He meant to connect to the ircd, oper up, and watch the status window of your client as you try to start services up.
Here's the result:

Code: Select all

-glico.ath.cx- *** LocOps -- Link denied for services.glico.ath.cx([email protected]) (No link block named 'services.glico.ath.cx') [@127.0.0.1.3249]

PS: I've made it ...

Hum its embarassing but, the line block was commented, in unreal default configuration file, so i just uncommented and done :evil:

sorry by the bad english
WilliamWIkked
Posts: 59
Joined: Sun Jun 20, 2004 3:30 am
Contact:

Post by WilliamWIkked »

Don't worry I recently had the same problem. :)
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