Problem with makew
Problem with makew
Hello,
I have downloaded Unreal3.2 and wanne install it. I have done ./Config and everything was ok, no problems with that, but after that I must do "make". And then come te problems:
CP30061-a:/etc/Unreal3.2 # make
bash: make: command not found
I have found something on the forum about the C Compiler or something, I don't know of that is the problem but i'm using version: gcc version 3.3.1 (SuSE Linux)
As you can see i'm using SuSe version 9.0. I'm trying to install (make) in the shell.
I'm very new with linux and with Unrealircd. So i'm verry sorry when i'm doing something stupid
Who have's a solution for this problem?
Greetings, Renzo
I have downloaded Unreal3.2 and wanne install it. I have done ./Config and everything was ok, no problems with that, but after that I must do "make". And then come te problems:
CP30061-a:/etc/Unreal3.2 # make
bash: make: command not found
I have found something on the forum about the C Compiler or something, I don't know of that is the problem but i'm using version: gcc version 3.3.1 (SuSE Linux)
As you can see i'm using SuSe version 9.0. I'm trying to install (make) in the shell.
I'm very new with linux and with Unrealircd. So i'm verry sorry when i'm doing something stupid
Who have's a solution for this problem?
Greetings, Renzo
There really is no "gmake". When you install GNU Make from the source code, it installs the binary to /usr/local/bin/make by default unless you specify a different prefix. Try doing this to install Unreal:
/usr/local/bin/make all
Edit: installing GNU Make through a package system, for example, the FreeBSD ports collection, yes, you will have gmake, and they use gmake so it won't cause conflicts with your current make program. But as I said, from the source code, the binary file is "make" by default unless you specifically tell it to make the binary "gmake".
/usr/local/bin/make all
Edit: installing GNU Make through a package system, for example, the FreeBSD ports collection, yes, you will have gmake, and they use gmake so it won't cause conflicts with your current make program. But as I said, from the source code, the binary file is "make" by default unless you specifically tell it to make the binary "gmake".