Banning users with no ident response

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TNLTRPB
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Joined: Sun Nov 07, 2004 9:01 pm

Banning users with no ident response

Post by TNLTRPB »

I looked through the forums and what all aready, and didn't seem to find this question.

I have a user who has been banned from my network, and he keeps using proxies to connect. I've gotten tired of using gzline every time he gets on. One thing I have noticed about him is that he never responds to ident checking, resulting in the ~ being applied to his ident. My question is: Does UnRealIRCd support channel bans/tkl bans/etc on users who don't respond to ident requests? Also, how would I go about setting those bans?

Thanks.
katsklaw
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Post by katsklaw »

with most Services packages you can simply akill ~*!*@*
TNLTRPB
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Post by TNLTRPB »

I'll try that, but why would it be ~*!*@* instead of *!~*@* ??

Maybe I'm wrong, but should the ~ go in the ident section of the nick!ident@host thing?

Thanks again for your help.
katsklaw
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Post by katsklaw »

actually I was way wrong .. try ~*@* you can't akill nicks. Sorry for any confusion.

Remember that will akill everyone without a ident response though.
TNLTRPB
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Post by TNLTRPB »

[15:34] -OperServ- ~*@* coverage is too wide; Please use a more specific mask.

Hmm, I'm thinking about just putting in a ban user block in my .conf file.
aquanight
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Post by aquanight »

That's what I would have suggested.

Code: Select all

ban user {
    mask "~*@*";
    reason "Identd is required for this server.";
};
katsklaw
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Post by katsklaw »

I was thinking of a more global solution .. but ok :)
aquanight
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Post by aquanight »

katsklaw wrote:I was thinking of a more global solution .. but ok :)
That's still possible. Remote includes anyone? :D
katsklaw
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Post by katsklaw »

aquanight wrote:
katsklaw wrote:I was thinking of a more global solution .. but ok :)
That's still possible. Remote includes anyone? :D
Don't remote includes require other software? .. like software not all shell providers install? .. and not everyone likes remote includes :) (me for example) or perhaps win32 versions?
jewles
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Post by jewles »

all you need too run remote includes is unreal configured with curl and a http/ftp server. and a lot of people like and enjoy remote includes, I'm sure you aren't one because you don't know how to use them.
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katsklaw
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Post by katsklaw »

jewles wrote:all you need too run remote includes is unreal configured with curl and a http/ftp server. and a lot of people like and enjoy remote includes, I'm sure you aren't one because you don't know how to use them.
LOL, That shows exactly what you know about me ... nothing. :D
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