Compilation Problem s_bsd

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Frost
Posts: 3
Joined: Sat Jan 22, 2005 4:11 pm

Compilation Problem s_bsd

Post by Frost »

I run make... and to this point it's okay, then it hits
gcc -I../include -I/home/Jay/Unreal3.2/extras/regexp/include -pipe -g -02 -funsi s_bsd.c: In function 'init_sys':
s_bsd.c:647: error: too many arguments to function 'setpgrp'
make [1]: *** [s_bsd.o] Error 1
make[1]: Leaving Directory '/home/Jay/Unreal3.2/serc'
make: *** [build] Error 2
Syzop
UnrealIRCd head coder
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Post by Syzop »

Hm haven't heard of that error yet... 2 questions:
1. Did you run ./Config first and then make?
2. What OS are you on?
Frost
Posts: 3
Joined: Sat Jan 22, 2005 4:11 pm

Post by Frost »

I ran ./Config and the make... and im using cgywin Just brand new, every single package is on it! In my real os im on Windows XP
Syzop
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Post by Syzop »

Well, that's the reason then. We don't support cygwin.

I suggest using the native win32 version.
FUna
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Post by FUna »

I have this same problem. I ran ./Config then when running make I get the following error:

Code: Select all

gcc -I../include -I/home/david/bin/unreal/extras/regexp/include -pipe -g -O2 -fu
nsigned-char -export-dynamic  -DFD_SETSIZE=1024 -c s_auth.c
gcc -I../include -I/home/david/bin/unreal/extras/regexp/include -pipe -g -O2 -fu
nsigned-char -export-dynamic  -DFD_SETSIZE=1024 -c s_bsd.c
s_bsd.c: In function `init_sys':
s_bsd.c:647: error: too many arguments to function `setpgrp'
make[1]: *** [s_bsd.o] Error 1
make[1]: Leaving directory `/home/david/bin/unreal/src'
make: *** [build] Error 2
My OS is Cygwin running the latest and greatest gcc 3.4.3

Any help would be appreciated, thanks.
-- FUna
FUna
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Location: Glen Burnie, MD, USA
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Post by FUna »

Nevermind...just notice my question was already aswered...
-- FUna
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