Anope kill question

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MrBugSir
Posts: 29
Joined: Fri Feb 25, 2005 9:19 pm
Location: Seattle, Washington, USA, Earth
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Anope kill question

Post by MrBugSir »

Hello ---

This may sound like a dumb question, but when using Anope NickServ services, and after a user registers his nick, and sets "kill" and "secure" to "on" ... shouldn't anyone who tries to log on with that nick (in the future, assuming the registered nick is not connected) get a message that the NickServ will change his nick in 1 minute (unless the user identifies)?

That works for services operators, but not general users. Is something not functioning correctly, or is this by design?

By the way: UnrealIRCd 3.2.2b, Anope 1.7.3, running on -gasp- Win32.
Dukat
Posts: 1083
Joined: Tue Mar 16, 2004 5:44 pm
Location: Switzerland

Post by Dukat »

If your host is in the access list of that nick, you won't be killed... Try "/ns help access" for more information.
MrBugSir
Posts: 29
Joined: Fri Feb 25, 2005 9:19 pm
Location: Seattle, Washington, USA, Earth
Contact:

Post by MrBugSir »

Dukat ---

Thanks for your help. That was the problem. My server has not gone "live" yet, so my testing all comes from the same DNS domain. When you register your nick, the NickServ will take your mask and store it automatically in the registered nick's access-list. I was able to see this, and so I went to work and logged in, which used a different mask, and yes indeed, it did offer to kill me.

Thank you very much for your insight.
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