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Posted: Sat Mar 26, 2005 7:20 pm
by k4be
if it's possible to compile, it must be possible to send me binaries... but my friends and me couldn't compile it :(

Posted: Sat Mar 26, 2005 7:28 pm
by Matridom
k4be wrote:if it's possible to compile, it must be possible to send me binaries... but my friends and me couldn't compile it :(
source files are on http://www.unrealircd.com .

if you can't compile it, you may want to start a new thread with your exact errors for proper assitance.

Posted: Sat Mar 26, 2005 7:29 pm
by codemastr
k4be wrote:Is there any way to download binaries for linux? Unreal doesn't work under Wine.
This depends on what distribution you have. There may be a precompiled package available, try searching through whatever means your OS provides for package management.

Posted: Mon Mar 28, 2005 9:49 am
by k4be
can't find binaries, please kelp me with compiling... :( i downloaded new version and still doesn't work...
'make' output:

Code: Select all

gcc -I../include -I/home/Unreal3.2/extras/regexp/include -pipe -g -O2 -funsigned-char -DZIP_LINKS -I/usr/local/include -DUSE_LIBCURL -export-dynamic   -c api-command.c
gcc -I../include -I/home/Unreal3.2/extras/regexp/include -pipe -g -O2 -funsigned-char -DZIP_LINKS -I/usr/local/include -DUSE_LIBCURL -export-dynamic   -c url.c
gcc -I../include -I/home/Unreal3.2/extras/regexp/include -pipe -g -O2 -funsigned-char -DZIP_LINKS -I/usr/local/include -DUSE_LIBCURL -export-dynamic    -o ircd auth.o aln.o badwords.o channel.o cloak.o crule.o dbuf.o events.o fdlist.o hash.o help.o ircd.o ircsprintf.o list.o lusers.o match.o modules.o packet.o parse.o res.o res_init.o res_comp.o res_mkquery.o res_skipname.o s_auth.o s_bsd.o s_conf.o s_debug.o s_err.o s_extra.o s_kline.o s_misc.o s_numeric.o s_serv.o s_svs.o  socket.o ssl.o s_user.o charsys.o scache.o send.o support.o umodes.o version.o webtv.o whowas.o zip.o cidr.o random.o extcmodes.o extbans.o md5.o api-isupport.o api-command.o url.o  -lcrypt -lnsl  -lz -L/usr/local/lib -lcurl -lssl -lcrypto -ldl -lssl -lcrypto -ldl -lz -lares -ldl -L/home/Unreal3.2/extras/regexp/lib -ltre
/usr/lib/gcc-lib/i486-slackware-linux/3.3.4/../../../../i486-slackware-linux/bin/ld: cannot find -lares
collect2: ld returned 1 exit status
make[1]: *** [ircd] Error 1
make[1]: Leaving directory `/home/Unreal3.2/src'
make: *** [build] Error 2

Posted: Mon Mar 28, 2005 10:44 am
by k4be
problem resolved - simply remove '-lares' from Makefile... anyway, thanks.
btw, i also notice that polish characters work ok (i helped with it) :)

Posted: Mon Mar 28, 2005 3:25 pm
by Dukat
Do you even know what removing -lares does? You can't just delete stuff in the Makefile!
(It could be considered modifying the source, btw...)

Just say no to remote includes if you don't want them.

Posted: Mon Mar 28, 2005 7:44 pm
by Ron2K
Dukat wrote:Just say no to remote includes if you don't want them.
... or if you can't set it up right. Although there's documentation on how to get remote includes working (INSTALL.REMOTEINC in the Unreal3.2 root directory is your friend), so there's really no excuse for that.