Page 1 of 1
Banning users with no ident response
Posted: Sun Nov 07, 2004 9:18 pm
by TNLTRPB
I looked through the forums and what all aready, and didn't seem to find this question.
I have a user who has been banned from my network, and he keeps using proxies to connect. I've gotten tired of using gzline every time he gets on. One thing I have noticed about him is that he never responds to ident checking, resulting in the ~ being applied to his ident. My question is: Does UnRealIRCd support channel bans/tkl bans/etc on users who don't respond to ident requests? Also, how would I go about setting those bans?
Thanks.
Posted: Sun Nov 07, 2004 9:23 pm
by katsklaw
with most Services packages you can simply akill ~*!*@*
Posted: Sun Nov 07, 2004 9:32 pm
by TNLTRPB
I'll try that, but why would it be ~*!*@* instead of *!~*@* ??
Maybe I'm wrong, but should the ~ go in the ident section of the nick!ident@host thing?
Thanks again for your help.
Posted: Sun Nov 07, 2004 9:35 pm
by katsklaw
actually I was way wrong .. try ~*@* you can't akill nicks. Sorry for any confusion.
Remember that will akill everyone without a ident response though.
Posted: Sun Nov 07, 2004 9:37 pm
by TNLTRPB
[15:34] -OperServ- ~*@* coverage is too wide; Please use a more specific mask.
Hmm, I'm thinking about just putting in a ban user block in my .conf file.
Posted: Mon Nov 08, 2004 12:14 am
by aquanight
That's what I would have suggested.
Code: Select all
ban user {
mask "~*@*";
reason "Identd is required for this server.";
};
Posted: Mon Nov 08, 2004 6:32 am
by katsklaw
I was thinking of a more global solution .. but ok

Posted: Mon Nov 08, 2004 6:55 am
by aquanight
katsklaw wrote:I was thinking of a more global solution .. but ok

That's still possible. Remote includes anyone?

Posted: Mon Nov 08, 2004 7:23 am
by katsklaw
aquanight wrote:katsklaw wrote:I was thinking of a more global solution .. but ok

That's still possible. Remote includes anyone?

Don't remote includes require other software? .. like software not all shell providers install? .. and not everyone likes remote includes

(me for example) or perhaps win32 versions?
Posted: Wed Nov 10, 2004 1:28 am
by jewles
all you need too run remote includes is unreal configured with curl and a http/ftp server. and a lot of people like and enjoy remote includes, I'm sure you aren't one because you don't know how to use them.
Posted: Wed Nov 10, 2004 2:29 am
by katsklaw
jewles wrote:all you need too run remote includes is unreal configured with curl and a http/ftp server. and a lot of people like and enjoy remote includes, I'm sure you aren't one because you don't know how to use them.
LOL, That shows exactly what you know about me ... nothing.
