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Compiling Unreal 3.2.2 without Prefix AQ on Windows

Posted: Thu Nov 11, 2004 6:24 pm
by Oxmox
Hello there!
I've just downloaded the unreal322.tar.gz and compiled it using Visual Studio.Net. I undef the Prefix AQ in \include\win32\setup.h.
Now,i dont have anything like the * or ^ when I do a /uwho on a Channelowner/sop, but the user already get mode +q or +a.
I'm using Anope 1.7.3.
Is there a mistake in the ircd or the services or did i do a mistake with undef PrefixAQ in setup.h in the tar.gz Source?

Thanks for any replies!

Posted: Thu Nov 11, 2004 6:57 pm
by Dukat
Everything's ok.
If you disable Prefix AQ, there are no prefixes at all - the prefixes * and ^ were removed in 3.2.2.