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Compiling UnrealIRCD with cygwin support.

Posted: Sat Jan 01, 2005 7:53 pm
by l8r
is it possible to compile unrealircd with cygwin?
i tried to compile but it dont go after "make".

Posted: Sat Jan 01, 2005 8:15 pm
by Syzop
No it's not possible/supported.
Why not use the native win32 version? Seems much better to me than doing it trough an emulation layer.
Also, if you need/want to compile your own version, you should be able to do so with the free m$ compiler/PSDK stuff.