Hi! I am use ircservices+unrealircd3.2, and have some question: How transfer password sended by client (in IRC protocol on low lewel it`s look like
<IP of IRC Server> PASS <password>)
to services (like /msg nickserv identify <password>
i now, its allowed, but i dont understand how it`s maked. (i visited some IRC server, which recive this password by this way)
something with aliases?
sorry for my bad English
pass password from client to service ...
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may be something wrong in configuration before compilation of unreal? i use nickserv like services (http://www.ircservices.za.net/).aquanight wrote:Only problem is it's hardcoded to go the nickserv so it's impossible to use non-nickserv-like services... :/codemastr wrote:Unreal will do that automatically.