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exempt

Posted: Wed Feb 09, 2005 1:18 pm
by StoN3d
how do i make it where i cant get glined,shunned, or anything like that

Posted: Wed Feb 09, 2005 1:36 pm
by Dukat
Don't give people you don't trust oper privileges. :!:


Anyway, what you are looking for are the "except ban" and "except tkl" blocks.
http://www.vulnscan.org/UnrealIRCd/unre ... ptionblock

:)

Posted: Wed Feb 09, 2005 8:05 pm
by StoN3d
ya i wont give it to no one i dont trust but i still want to set that
i tried
but i can still get glined
* as you want for different hosts.
*/

except ban {

mask [email protected];
mask *@68.239.x.x;
mask ston3dalot@*;


};



/*
thats wat i have cept no x those numbers i just removed for this
is that correct?

Posted: Wed Feb 09, 2005 8:14 pm
by Stealth
1) You need to use your REAL host in the blocks.

2) You need an except tkl block to protect from glines and such.

3) You can only have 1 mask per block.

I suggest you read ALL the documentation, not just pieces people tell you to read.