Unreal <-> binded IPs <-> mirc
Posted: Sun Feb 20, 2005 5:25 am
Okies, i have a XP deicated server, the primary ip is 66.xx.xx.78
i dont not wish to use my bots on a network with the primary ip, so i have been given other ips to bind the mirc scripts with the ip is 66.xx.xx.80
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[21:31] * Connecting to irc.server.net (6667)
-
[21:31] Local host: 66.xx.xx.80 (66.xx.xx.80)
-
[21:31] -irc.server.net- *** Looking up your hostname...
-
Welcome to my server [email protected]
- why when i connect it uses the primary ip when the local host returned the binded ip? - i have posted this question on a few forums and the answers have been very little and no one seems to be able to help. i really hope someone can with this.
YES ive been into the mirc options and ive added the bind ip into the box etc etc etc.
i dont not wish to use my bots on a network with the primary ip, so i have been given other ips to bind the mirc scripts with the ip is 66.xx.xx.80
-
[21:31] * Connecting to irc.server.net (6667)
-
[21:31] Local host: 66.xx.xx.80 (66.xx.xx.80)
-
[21:31] -irc.server.net- *** Looking up your hostname...
-
Welcome to my server [email protected]
- why when i connect it uses the primary ip when the local host returned the binded ip? - i have posted this question on a few forums and the answers have been very little and no one seems to be able to help. i really hope someone can with this.
YES ive been into the mirc options and ive added the bind ip into the box etc etc etc.