Making server not appear in map
Posted: Thu Mar 17, 2005 2:00 am
I have just linked a leaf server that I want to use for testing various things. It will not be on the round robbin. The server name isnt on the dns. Im going to set the allow blocks so that only specific ip's can join it.
This server will also only be listed in one hub's c/n lines. So, the test server will only be able to link one place/
My question is this. I don't want this server even appearing in the map. It's there for one purpose only. Foir testing purposes. If I screw it up, its leafed. It wont affect the network at all.
I've read through the Unreal documentation, the only way I see that I think it can be done is to make it a uline server. Is that correct? And if that is true, do I have to add it to all server uline area???
Any sugestions are appriceated. Its no great problem if it does appear, cause I will have it locked down. But, I'd rather have it not visible at all.
droolin.
This server will also only be listed in one hub's c/n lines. So, the test server will only be able to link one place/
My question is this. I don't want this server even appearing in the map. It's there for one purpose only. Foir testing purposes. If I screw it up, its leafed. It wont affect the network at all.
I've read through the Unreal documentation, the only way I see that I think it can be done is to make it a uline server. Is that correct? And if that is true, do I have to add it to all server uline area???
Any sugestions are appriceated. Its no great problem if it does appear, cause I will have it locked down. But, I'd rather have it not visible at all.
droolin.