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Can UnRealIRCd send a globops when ChanOps sets/del a ban?

Posted: Fri Mar 18, 2005 12:26 am
by MrBugSir
My problem is that my server runs on Win32. 'nuff said.

I need to keep channel bans, even after the channels empty. There are no eggdrops I've seen even considered mediocre for Windows. If you have a recommendation, I'd love to hear it.

My goal is to learn UNIX, but that will take a while, as I am as green as a four-leaf clover on this St. Patrick's Day.

During the interim, I thought I could write a server bot that would do the work for me, but to simplify matters immensely, having globops messages sent when a ChanOp set or removed a ban would be ace.

Can UnReal do this, either by config or by module (if it exists)?

Re: Can UnRealIRCd send a globops when ChanOps sets/del a ba

Posted: Fri Mar 18, 2005 12:42 am
by codemastr
MrBugSir wrote:There are no eggdrops I've seen even considered mediocre for Windows.
This comment makes no sense. Regardless of the OS, an eggdrop is an eggdrop. So I don't see what Windows has to do with anything...
Can UnReal do this, either by config or by module (if it exists)?
First, it's "Unreal" not "UnReal." Second, no Unreal does not do anything like this. Unreal is an IRCd, not services. When a channel is empty, the channel is completely and totally destroyed. That's how an IRCd works (see RFC1459).

Posted: Fri Mar 18, 2005 12:49 am
by aquanight
Indeed, and you can always use windrop aka eggdrop compiled on Cygwin :) .

Re: Can UnRealIRCd send a globops when ChanOps sets/del a ba

Posted: Fri Mar 18, 2005 1:54 am
by w00t
codemastr wrote:First, it's "Unreal" not "UnReal."
I had been starting to wince over all the odd capitalisation i had seen ;)