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PREFIX_AQ problem?
Posted: Sat Apr 16, 2005 8:13 pm
by felesaerius
Well, when compiling/setting up Unreal (3.2.2), I'd said I wanted PREFIX_AQ enabled. (This is the unix version of Unreal) Now, there was a previous unrealircd.conf file a friend and I had set up before. I connect to the server, and I don't see anywhere that PREFIX_AQ has been enabled. It'd be muchly appreciated if I could talk to someone realtime about this. Thanks so much!
Posted: Sat Apr 16, 2005 10:08 pm
by Syzop
It's a question asked during ./Config, not an unrealircd.conf setting.
So just run 'make clean; ./Config && make' and answer yes to the prefixes question.
Posted: Sun Apr 17, 2005 1:44 am
by felesaerius
ok, got it. Thank you! Now one more thing... in order to use the "cloak" module... I know I need to change the
cloak-keys {
80000;
80001;
80002;
What do I change those to or how would I generate something to put in there? I can't quite figure it out. Thank you!
(Additionally, when a user identifies, it doesn't automatically give them their +q or whatnot... they have to part/rejoin a channel to get it. Is there something that affects this?)
Posted: Sun Apr 17, 2005 4:00 am
by w00t
Cloak keys: See
http://www.vulnscan.org/UnrealIRCd/faq/#16
The "additionally," that's going to be a services issue.
Posted: Sun Apr 17, 2005 3:13 pm
by Darvocet
You can do cloak keys like:
set { cloak-keys { xxxxxxxxxx; xxxxxxxxxxxx; xxxxxxxxxxxx; }; };
Mixed numbers & letters (both lower and uppercase)
Check that services.yournet.com has a U:Line that is necessary for services to operate properly. This could be why users are not getting the +oq when they identify.
Posted: Mon Apr 18, 2005 1:23 am
by w00t
It won't be ulines darvocet as services are setting the modes-- the user just has to rejoin the channel to get it.
Posted: Mon Apr 18, 2005 7:40 pm
by Ron2K
Or re-identify for your nick. Works with IRCServices at least.
Posted: Wed Apr 20, 2005 2:42 am
by felesaerius
I'm using anope services.... looks like it's a config option. Will figure it out sooner or later.
Posted: Wed Apr 20, 2005 1:06 pm
by Matridom
felesaerius wrote:I'm using anope services.... looks like it's a config option. Will figure it out sooner or later.
It's there
Code: Select all
# NSModeOnID [OPTIONAL]
#
# When enabled, services will set the channel modes a user has access to upon
# identifying, assuming they are not already set.
#
# NSModeOnID