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server-to-server protocol

Posted: Mon Apr 18, 2005 12:00 pm
by ongeboren
Hi forum,

My network will probably undergo a migration from hybrid to unreal in the following one or two months. There are several services that have to be rewritten in order to be able to work in the new environment.

Could you please provide information on where documentation of the server-to-server communication can be found.

Your answer will be highly appreciated.

Regards,

Evlogi Petrov - ongeboren@UniBG

Posted: Mon Apr 18, 2005 7:36 pm
by Ron2K
The server-server protocol isn't that well documented (well, I haven't found any such documentation, unless I've been looking in the wrong places for it). Your best bet would be a look at the source code. You can also try downloading IRCServices, if only to take a look at the differences between the hybrid and Unreal protocol modules; that might help out also.

Posted: Mon Apr 18, 2005 10:12 pm
by Stealth

Posted: Tue Apr 19, 2005 9:51 am
by medice
this link is for 2301
since the number is increased in the meantime, I suppose this is (at least partly) outdated?

Posted: Tue Apr 19, 2005 1:18 pm
by w00t
You could try checking out winse's Unreal protocol module
(see http://www.sf.net/projects/winse - go to view cvs, WinSE.NET, modules, protocol, Unreal, unreal.vb)

That should help you some.

The current protocol version is 2306.