Unreal3.2.3 successfully compiled but failed to running?
Posted: Wed May 25, 2005 6:23 pm
I need help......
(1st compiled doesnt works as well)
(2nd compiled doesnt works as well. Result are listed below:)
NOTES: "doesnt works as well" mean, unreal service and wircd.exe doesnt works as well.
-------------------------------[Start compiling]----------------------------------
------------------------------[End Of compiling]--------------------------------
Im using an existing unrealircd.conf and its works with pre-compiled Unreal3.2.3 but it doesnt works/running with compiled Unreal3.2.3 by myself. (An original Unreal3.2.3 version). I dont know how it can be happend... Anybody can help me why my unreal/wircd.exe service (services.msc) cannot run/open?
In my compiled UnrealIRCD folder, I have a completed modules DLL (such as commands.dll, etc.), libcurl.dll, tre.dll, zlibwapi.dll, msvcrt.dll, msvcrtd.dll, msvcr70.dll, msvcr71.dll and cygwin1.dll.
I did install unreal service in services.msc. After I start this unreal service, its works, but when im trying to connect to my /server localhost or using LAN or WAN ip, its said, "Unable to connect to server (Connection refused)" after 1-3 MINUTES???? LOL, its took to long to know a result. Its listening on port 6697 and its still available but still "Unable to connect to server (Connection refused)"
Then, I re-install my Windows XP SP2, and re-install all compilers. Finally, same errors still appears...
By the way, I'd already installed:-
1) PlatForm SDK
2) visual C++ 6.0
3) dlltool.exe. (Optional)
4) Cygwin. (Optional)
Those are running from Windows XP SP2.
(1st compiled doesnt works as well)
(2nd compiled doesnt works as well. Result are listed below:)
NOTES: "doesnt works as well" mean, unreal service and wircd.exe doesnt works as well.
-------------------------------[Start compiling]----------------------------------
Code: Select all
Setting environment for using Microsoft Visual C++ tools.
Targeting Windows XP 32 DEBUG
Z:\Program Files\Microsoft Platform SDK for Windows XP SP2>cd Unreal3.2\
Z:\Program Files\Microsoft Platform SDK for Windows XP SP2\Unreal3.2>nmake -f ma
kefile.win32
Microsoft (R) Program Maintenance Utility Version 6.00.8168.0
Copyright (C) Microsoft Corp 1988-1998. All rights reserved.
cl src/win32/config.c
Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 12.00.8168 for 80x86
Copyright (C) Microsoft Corp 1984-1998. All rights reserved.
config.c
src/win32/config.c(77) : warning C4715: 'main' : not all control paths return a
value
Microsoft (R) Incremental Linker Version 6.00.8168
Copyright (C) Microsoft Corp 1992-1998. All rights reserved.
/out:config.exe
config.obj
cl /MD /Zi /J /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /
D NOSPOOF=1 /c src/version.c
version.c
rc /l 0x409 /fosrc/win32/win32.res /i ./include /i ./src /d NDEBUG src/
win32/win32gui.rc
link kernel32.lib user32.lib gdi32.lib shell32.lib ws2_32.lib advapi32.l
ib dbghelp.lib oldnames.lib comctl32.lib comdlg32.lib /def:wircd.def /im
plib:wircd.lib /nologo /debug /debugtype:BOTH /out:WIRCD.EXE SRC/CHANNEL.OBJ SR
C/SEND.OBJ SRC/SOCKET.OBJ SRC/S_CONF.OBJ SRC/FDLIST.OBJ SRC/DBUF.OBJ SRC/CLOA
K.OBJ SRC/HASH.OBJ SRC/PARSE.OBJ SRC/IRCD.OBJ SRC/S_NUMERIC.OBJ SRC/WHOWAS.OBJ
SRC/S_AUTH.OBJ SRC/HELP.OBJ SRC/S_MISC.OBJ SRC/MATCH.OBJ SRC/CRULE.OBJ SRC/S_
DEBUG.OBJ SRC/SUPPORT.OBJ SRC/LIST.OBJ SRC/S_ERR.OBJ SRC/PACKET.OBJ SRC/S_BSD.
OBJ SRC/S_SERV.OBJ SRC/S_USER.OBJ SRC/CHARSYS.OBJ SRC/VERSION.OBJ SRC/RES_INIT
.OBJ SRC/RES_COMP.OBJ SRC/RES_MKQUERY.OBJ SRC/RES_SKIPNAME.OBJ SRC/S_KLINE.OBJ
SRC/S_EXTRA.OBJ SRC/IRCSPRINTF.OBJ SRC/LUSERS.OBJ SRC/SCACHE.OBJ SRC/ALN.OBJ SR
C/BADWORDS.OBJ SRC/WEBTV.OBJ SRC/RES.OBJ SRC/MODULES.OBJ SRC/S_SVS.OBJ SRC/EVEN
TS.OBJ SRC/UMODES.OBJ SRC/AUTH.OBJ SRC/CIDR.OBJ SRC/SSL.OBJ SRC/RANDOM.OBJ SRC/
EXTCMODES.OBJ SRC/MD5.OBJ SRC/API-ISUPPORT.OBJ SRC/API-COMMAND.OBJ SRC/EXTBANS.
OBJ SRC/GUI.OBJ SRC/SERVICE.OBJ SRC/DEBUG.OBJ SRC/RTF.OBJ SRC/EDITOR.OBJ SRC/
WIN32.OBJ SRC/win32/WIN32.RES SRC/WIN32/TRE.LIB /MAPINFO:LINES /MAP
Creating library wircd.lib and object wircd.exp
Debug version built ...
Z:\Program Files\Microsoft Platform SDK for Windows XP SP2\Unreal3.2>
Im using an existing unrealircd.conf and its works with pre-compiled Unreal3.2.3 but it doesnt works/running with compiled Unreal3.2.3 by myself. (An original Unreal3.2.3 version). I dont know how it can be happend... Anybody can help me why my unreal/wircd.exe service (services.msc) cannot run/open?
In my compiled UnrealIRCD folder, I have a completed modules DLL (such as commands.dll, etc.), libcurl.dll, tre.dll, zlibwapi.dll, msvcrt.dll, msvcrtd.dll, msvcr70.dll, msvcr71.dll and cygwin1.dll.
I did install unreal service in services.msc. After I start this unreal service, its works, but when im trying to connect to my /server localhost or using LAN or WAN ip, its said, "Unable to connect to server (Connection refused)" after 1-3 MINUTES???? LOL, its took to long to know a result. Its listening on port 6697 and its still available but still "Unable to connect to server (Connection refused)"
Then, I re-install my Windows XP SP2, and re-install all compilers. Finally, same errors still appears...
By the way, I'd already installed:-
1) PlatForm SDK
2) visual C++ 6.0
3) dlltool.exe. (Optional)
4) Cygwin. (Optional)
Those are running from Windows XP SP2.