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How to obtain a self-signed ssl certificate for UnrealIRCd

Posted: Fri Jun 03, 2005 6:51 am
by Keith
Guys, I have a question.
I have a file in my Unreal3.2 directory since I generated my self-Signed SSL Certificate for UnrealIRCd. The text file says I can get a self-signed sertificate from: http://www.CACert.org
However, I have Internet explorer 5.0 installed, do not have 128Bit inccription.. I'm wondering when I try to Join sert.CA in order to get the signed certificate why I geet a "Cannot find server error?"
I really would like to get a signed sertificate free of charge if I can, I really don't want to pay money considering that I'm only 18 and am still in high school :P just for getting a working sertificate.
Users complain to me about having to accept the sertificate all the time, and I'd like to resolve this.
Does anyone have any experience in how I could get this setup?
I would really like to truly get a trusted-ca-file so that people can really trust my server and have ssl all work.
Thank you very much.
If you wish you may, email me personally if you feel that that would be better.
I'm not sure if anyone has brought up ssl before in regards to sertificates, but at the moment noone wants to use ssl on my network. :(
Regards,
the sad IRCCat. :(

Posted: Fri Jun 03, 2005 1:22 pm
by Dukat
You should probably install a newer browser. IE5 is very old.

Re: How to obtain a self-signed ssl certificate for UnrealIR

Posted: Sat Jun 04, 2005 4:50 am
by Darvocet
If users click accept and save they wont have to accept your certificate each time they connect. Only the first time, and if you change the certificate. I've found that for most practical purposes a self-signed certificate is good enough.

The caCert certificate will still require users to accept it, just as the self signed one. From my experience, caCerts certificates arent by default accepted as trusted.

And yes, for the love of God get an updated browser.