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Show IP's instead of Host
Posted: Tue Jun 28, 2005 3:43 pm
by stimpy
Hello everyone,
Since today i'm running a Unreal server.
Setingup the server and some extra features went fine, but now i want to change a few small things and i keep running in to one small problem
At the moment if someone connects to the server i can see the following :
[17:35:02] -chat.dutchnova.com- *** Notice -- Client connecting on port 6697: KinG[away] (
[email protected]) [clients]
And if someone joines a channel i see this :
[17:35:06] * KinG[away] (
[email protected]) has joined #dutchnova
I really would like to show the IP address instead of the Hostname.
I tried to use the +x and -x option, but it doesn't work.
I used the search option on this forum, i even know every word in the FAQ and manual of the server to.
Could someone help me with this ?
Then my second question.
Is there a possibility that only the channel operators and de server operators can see the IP address and the regular user only see a Vhost or something ?
I used to run a simple Windows IRCx server and i know it was possible there.
Thanks for any help.
Grtzzz
Posted: Tue Jun 28, 2005 4:31 pm
by Matridom
usermode +x allows you to hide "part" of the userhost
if you want everything totaly masked, remove the DNS resolution on the server (it's in the configs somewhere) and add the +x usermode, should mask things well.
Posted: Tue Jun 28, 2005 4:34 pm
by stimpy
It isn't my intention to Mask at all..
I want to see the IP address instead of the mask.
This is because the chatserver will be connected to a usersearch on another site wich needs the full IP address instead of the Mask.
Thanks for the quick reply
Posted: Tue Jun 28, 2005 5:28 pm
by Jason
Search the docs for something like (i think its called...) dont-resolve i think its a set::options
Posted: Tue Jun 28, 2005 5:28 pm
by Matridom
stimpy wrote:It isn't my intention to Mask at all..
I want to see the IP address instead of the mask.
This is because the chatserver will be connected to a usersearch on another site wich needs the full IP address instead of the Mask.
Thanks for the quick reply
ok, now i'm getting confused
Is there a possibility that only the channel operators and de server operators can see the IP address and the regular user only see a Vhost or something ?
IRCop can ALWAYS see full IP, regardless of vhost.
so, what i'm seeing here is this.
what you pasted in the first post is a FULL dns name (meaning it is unmasked and can be resolved) that in essence is the IP address
Non-authoritative answer:
Name: sd5115e28.adsl.wanadoo.nl
Address: 213.17.94.40
if you want to to show up as just numbers, disable host resolving in the IRCD, everyone will just get IP's (and has a by product, may speed up clients connecting).
if you want EVERYONE to see the IP/host, don't use usermode x. if you want it masked to people (highly recommended) then set usermode +x. if you want to have it "unmasked" to some people, you would need to make those people ircops(in a +x environement), or create a bot to resolve those users and parrot back the IP to the chan ops (the ircop is easier if you can trust the people who would have access to the IP/host)
Posted: Tue Jun 28, 2005 5:32 pm
by stimpy
And now comes the big question,
Where could i find the Host Resolving part in the config.
I really did search for everything, but it just blows my brains out at this moment.
Maybe it's better to take a little break, but i just can't as long as this doesn't want to do what i want.
Thanks again..
Posted: Tue Jun 28, 2005 5:41 pm
by stimpy
Nevermind
I found it.
I think i've reached my limit after 6 hours of watching to the config file.
I found it in the Documantation to.
Thanks again
Grtzzz
(Topic could be locked down now)
Posted: Wed Jun 29, 2005 5:24 pm
by steven_elvisda
Hmmmmmmm.
hello everyone. I had got the same as
stimpy too. I can't solv it
- in my server when user join Channel i saw their hostmake is
* Jame ([email protected]) has left #Pha
but in other when user join channel i saw their hostmaske is
ERic_BisChoFF (~[email protected]) has joined #Lady
so how can i do it like other ? Please everyone tell me the experince about this. Cuz i'm newbei of unreal so i need to learn more more.
Thanks before hand.

Posted: Wed Jun 29, 2005 7:25 pm
by Stealth
As mentioned ealier in this thread by Jason:
Jason wrote:Search the docs for something like (i think its called...) dont-resolve i think its a set::options
You want set::options::dont-resolve
In order to have just the last octet of an IP cloaked, you need to make your own cloaking module. I believe there is a cloaking module on the Unreal website in the modules section that can be configured to do exactly that.
Posted: Sat Jul 02, 2005 6:42 am
by cambodia
steven_elvisda wrote:Hmmmmmmm.
hello everyone. I had got the same as
stimpy too. I can't solv it
- in my server when user join Channel i saw their hostmake is
* Jame ([email protected]) has left #Pha
but in other when user join channel i saw their hostmaske is
ERic_BisChoFF (~[email protected]) has joined #Lady
so how can i do it like other ? Please everyone tell me the experince about this. Cuz i'm newbei of unreal so i need to learn more more.
Thanks before hand.

anyone can solve this yet ? i'm waiting to see too

Posted: Sat Jul 02, 2005 6:50 am
by Stealth
There is a solution on my LAST POST. READ!!!
I wrote:I believe there is a cloaking module on the Unreal website in the modules section that can be configured to do exactly that.
Posted: Sat Jul 02, 2005 11:21 pm
by steven_elvisda
Thanks Stealth and all of you that help me.
