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Disable cloaking
Posted: Fri Jul 08, 2005 10:57 pm
by pl0x
I need to disable cloaking host (on /whois must be
[email protected]).
How can I do that.
(unreal 3.2.3 / anope 1.7.10)
Posted: Sat Jul 09, 2005 12:18 am
by Stealth
Take x out of set::modes-on-connect.
Posted: Sat Jul 09, 2005 3:20 am
by sdamon
and restrict it (this is where the documentation comes in handy)
Posted: Sat Jul 09, 2005 3:29 am
by Stealth
Why restrict it? Users should have the ability to cloak their real host if they want.
Posted: Sat Jul 09, 2005 5:31 am
by pl0x
And how can I restrict it ?
Posted: Sat Jul 09, 2005 5:33 am
by w00t
Stealth, it's a matter of opinion - same as nets that choose to allow XDCC. I can understand many of the reasons behind this kind of a choice, even if I disagree with them.
pl0x,
http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock
(hint: set::restrict-usermodes). This is what sdamon was referring to.
Posted: Sat Jul 09, 2005 8:00 pm
by Suchiara
I don't need cloaking too.. I saw some (more than 3 that's for sure) networks running some strange module:
*** nocloak (Dummy cloaking module (no cloaking))
original cloak was not loaded there.. Where it is possible to download that module?
Yeah, I know it is possible to restrict +x and etc, but why to load additional lines of code when it is possible not to load them
Well, just wondering about that module

Posted: Sun Jul 10, 2005 5:58 pm
by Jason
Google gave me nothing, so I'm trying to neuter cloak.so for you. If it works, I'll post a link here
Posted: Sun Jul 10, 2005 11:01 pm
by Jason
http://jasontik.ath.cx/nocloak.c
That is my cloaking module. It compiles, but is untested (dont want to expose my users' IPs durring testing)
Download
Put in Unreal3.2/src/modules
cd to Unreal3.2
make custommodule MODULEFILE=nocloak
You may now use the module.
EDIT: It appears to work just fine on my friend's server.
Posted: Thu Jul 28, 2005 5:19 pm
by steven_elvisda
hello everyone,
i have problem like pl0x too. i want my user when the join/whois or quick from server see like this :
Smallboy (
[email protected]=)
how can i do this ?
I hope anyone help me.
thanks in advance
Posted: Thu Jul 28, 2005 5:55 pm
by Dukat
Posted: Thu Jul 28, 2005 6:12 pm
by steven_elvisda
everyone know?
why when my server unreal use hidehost with services. why my server diconnect moment after i start my services.
i using unreal3.2.3 and anope services1.7.10
pls give me some idea about this.
thanks