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mass removal of gline...

Posted: Wed Aug 03, 2005 9:31 am
by IRCrazy
how can we remove all the glines if some dumb oper just added around over a 100 glines while others were away(not present) , is there any way to remove glines from the unrealircd.conf file, so if you remove it from a server it will ultimately expire the glines from the whole network ??

Posted: Wed Aug 03, 2005 9:36 am
by Dukat
Use some sort of client side script or install AngryWolf's m_rmtkl:
http://www.unrealircd.com/index.php?pag ... dule&id=24