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Increasing MaxBans

Posted: Tue Apr 20, 2004 8:35 am
by Thunderbird
I was wondering if I would be able to increase the number of maximum channel bans from 60 to a higher number. I found by reading another post that this variable is located in struct.h.

I imagine any changes would have to be done network wide, correct? Is there any negative consequences that this would cause if I were to increase the limit network wide on all servers?

Thanks

Posted: Tue Apr 20, 2004 10:03 am
by Ron2K
One negative consequence is that you'd be modifying the source and therefore losing support here.

Posted: Sat Apr 24, 2004 10:28 pm
by Thunderbird
Other than that...

I see that changing the number in struct.h has no effect except in /version. Can any Unreal dev's comment on how to increase max bans?

Posted: Sat Apr 24, 2004 11:28 pm
by jewles
Actually as Ron2K said
One negative consequence is that you'd be modifying the source and therefore losing support here.
Anything inside of that (including editing struct.h) isn't supported...