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svsmode
Posted: Thu Sep 22, 2005 4:00 am
by salama
just a short curious question: is there any difference between svsmode and svs2mode commands?
Posted: Thu Sep 22, 2005 4:04 am
by Moogey
I'm assuming you're referring to a specific service. I've no clue, but for the people who might have a clue you should specify what services

Re: svsmode
Posted: Thu Sep 22, 2005 4:17 am
by aquanight
salama wrote:just a short curious question: is there any difference between svsmode and svs2mode commands?
Yes. SVS2MODE passes the usermode change to the user that is affected (iow he sees the change), while SVSMODE doesn't (iow he doesn't see the change).
Posted: Thu Sep 22, 2005 4:18 am
by salama
anope has these commands implemented, but they're built in unreal itself as far as i know from /helpop svscmds
Posted: Thu Sep 22, 2005 4:56 am
by w00t
What's anope got to do with the price of fish in this case? All anope, or any other Services package is take input, use appropriate ircd commands to get an output.
For example (even if it's not too practical..) - I could write an anope module hooking into operserv that took /msg operserv WIBBLE james, and SVS2MODE me +r
What I'm saying is whether Anope has those commands or not has no bearing on ANYTHING. They are an ircd feature.