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View real IP when operator/oper

Posted: Sat Oct 01, 2005 2:10 pm
by hva
L.S.

I don't know if this question is asked before, I used the search but couldn't find it.

In other IRCD's I found the function that when you are operator or OPER you see the real IP/HOST when a user joins a channel. When a regular user is in the channel he only sees the masked host/ip.

Is this possible in UnrealIRCD or is this very difficult to create?

Thanks in advance!

Posted: Sat Oct 01, 2005 2:21 pm
by Dukat
That's not possible with Unreal IRCd.
You have to /whois the user to get her real IP/Host.

Re: View real IP when operator/oper

Posted: Sat Oct 01, 2005 2:43 pm
by Matridom
You should see the full IP with the IRCD connection notice (if you have the proper snomask). I've also found /userhost to be a quick command to get the IP with the minimum of displayed information

Posted: Sat Oct 01, 2005 2:54 pm
by hva
Thanks for the fast response, you've got /userhost and /userip but still, if I get complaints about a user I need to log the connection notices...

Maybe this can putted to the wishlist?!?

Posted: Sat Oct 01, 2005 5:36 pm
by Jason
Logging connection notices? Unreal can be set to log connections, reread the documentation, specifically the LOG block.

Posted: Sat Oct 01, 2005 6:42 pm
by hva
I run unrealircd but I sometimes I don't have direct access to the ircd.log.
That's why I am asking!

Posted: Sat Oct 01, 2005 7:09 pm
by Syzop
1. /whowas?
2. status window?
3. make it so you can access logs more easily?

What's so useful about IP's for chanops? To make the whole cloaking things severely less secure (imo: useless)?? This will never be implemented in unreal.
Or did you mean for ircops? Well no, they can already get that info (see my 3 examples of above, with nr1 being the most helpful usually)

Posted: Sat Oct 01, 2005 7:19 pm
by Stealth
I don't see how this can benifit opers at all... Why would they need to see the real IP's in joins, parts, and quits? If the real hosts/IP's are shown in channels to opers, what do you think happens when an oper sets a channel ban for someone? Here is exactly what happens: the banned user's host/IP is given to the whole channel!

Do what Syzop said, and stop being lazy.