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Server full @ 50 connections

Posted: Mon Mar 20, 2006 7:36 pm
by tdw
Hey,,

i'm trying some floodtests on my dev-server, and my ircd can't handle more than 50 connections, even though i explicit set it to 4096 in ./Config :? ?

It says:

Closing link: somerandomname[10.0.0.150] (Server is full.)

anyone knows how to fix it?

Posted: Tue Mar 21, 2006 6:27 am
by Mark
http://www.vulnscan.org/UnrealIrcd/unre ... classblock

Make your "maxclients" limit higher in the class block in which the clients are put (perhaps your allow block also has a limit, but that would give another error iirc).

Posted: Tue Mar 21, 2006 2:39 pm
by tdw
nope, thats set fine..

edit: i recompiled it from scratch, and now it quits after 59 connections

Code: Select all

allow {
        ip *@*;
        hostname *@*;
        class clients;
        maxperip 4096;
};
allow {
        ip *@10.0.0.15*; /* my ip */
        hostname *@10.0.0.15*; /* my ip */
        class opers;
        maxperip 4096;
};
mmh, even when it sais 'server full' it allow connections from users from the internet.. :|

edit2: it was a mistake in the class :oops: :oops:

Posted: Tue Mar 21, 2006 4:30 pm
by JessieJames
class clients
{
pingfreq 90;
maxclients 50; <-- try 1024
sendq 100000;
recvq 8000;
};

Posted: Tue Mar 21, 2006 5:31 pm
by tdw
i solved it :roll: