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Server full @ 50 connections
Posted: Mon Mar 20, 2006 7:36 pm
by tdw
Hey,,
i'm trying some floodtests on my dev-server, and my ircd can't handle more than 50 connections, even though i explicit set it to 4096 in ./Config

?
It says:
Closing link: somerandomname[10.0.0.150] (Server is full.)
anyone knows how to fix it?
Posted: Tue Mar 21, 2006 6:27 am
by Mark
http://www.vulnscan.org/UnrealIrcd/unre ... classblock
Make your "maxclients" limit higher in the class block in which the clients are put (perhaps your allow block also has a limit, but that would give another error iirc).
Posted: Tue Mar 21, 2006 2:39 pm
by tdw
nope, thats set fine..
edit: i recompiled it from scratch, and now it quits after 59 connections
Code: Select all
allow {
ip *@*;
hostname *@*;
class clients;
maxperip 4096;
};
allow {
ip *@10.0.0.15*; /* my ip */
hostname *@10.0.0.15*; /* my ip */
class opers;
maxperip 4096;
};
mmh, even when it sais 'server full' it allow connections from users from the internet..
edit2: it was a mistake in the class

Posted: Tue Mar 21, 2006 4:30 pm
by JessieJames
class clients
{
pingfreq 90;
maxclients 50; <-- try 1024
sendq 100000;
recvq 8000;
};
Posted: Tue Mar 21, 2006 5:31 pm
by tdw
i solved it
