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Anope 1.7.14 release notes
Posted: Thu Mar 30, 2006 4:03 am
by Ankara23
I was just reading over the release notes for the new anope
when I noticed this:
03/01 F Prevented registration of UnrealIRCd's "local" channels. [#456]
Since Unreal doesnt have local channels I assume they have confused it
with another ircd....or am I wrong?
Posted: Thu Mar 30, 2006 6:52 am
by Mark
Try joining #:<fullservername>.
Anyone -not- on that server cannot join that channel, so I guess it's local.
However, I'm not running 1.7.14, so I can't test the registration part.
Posted: Fri Mar 31, 2006 9:19 pm
by JanisB
Try joining #:<fullservername>.
Try to join #<ANYCHANNAMEHERE>:<fullservername>
Posted: Sat Apr 01, 2006 11:30 am
by Mark
JanisB wrote:Try to join #<ANYCHANNAMEHERE>:<fullservername>
Ahh didn't know that, thanks!
Posted: Thu Apr 06, 2006 4:09 pm
by aquanight
Posted: Fri Apr 07, 2006 1:46 am
by Yarou
...
I'm assuming he meant local channels as, "&channels".
I'm 99% positive that Unreal doesn't support &channels.
Posted: Fri Apr 07, 2006 11:15 am
by Syzop
I'm assuming he meant local channels as, "&channels".
Nope.. it actually was about those weird #<channame>:<servermask> channels.