vhost watch command
Posted: Fri May 05, 2006 11:12 pm
Hi All,
I`m currently using hostserv (Anope) with unreal. and if a user does a /watch somenick , whenever the somenick connects/disconnects, the vhost provided by the hostserv does not kick in.
ie whoever is doing a watch sees the cloaked IP provided by the IRCD not the vanity one from hostserv when the watched user connects.
This seems like a race condition between the time the user can identify with anope and the time the user can identify.
Unlinking the m_watch.so seems to solve the problem.
I was just wondering if there were other ways that would provide a similar result.
Thanks.
I`m currently using hostserv (Anope) with unreal. and if a user does a /watch somenick , whenever the somenick connects/disconnects, the vhost provided by the hostserv does not kick in.
ie whoever is doing a watch sees the cloaked IP provided by the IRCD not the vanity one from hostserv when the watched user connects.
This seems like a race condition between the time the user can identify with anope and the time the user can identify.
Unlinking the m_watch.so seems to solve the problem.
I was just wondering if there were other ways that would provide a similar result.
Thanks.