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./Config problem
Posted: Wed May 19, 2004 12:51 am
by niceguy
im running red hat 7.3 and get this error on ./Config
./configure --enable-nospoof --enable-hub --enable-prefixaq --with-listen=5 --with-dpath=/home/niceguy/Unreal3.2 --with-spath=/home/niceguy/Unreal3.2/src/ircd --with-nick-history=2000 --with-sendq=3000000 --with-bufferpool=18 --with-hostname=ircd1.dalihosting.com --with-permissions=0600 --with-fd-setsize=1024 --enable-dynamic-linking
checking for gcc... gcc
checking for C compiler default output... configure: error: C compiler cannot create executables
Posted: Wed May 19, 2004 3:18 am
by codemastr
Sounds like your compiler is broken.
Posted: Wed May 19, 2004 11:01 am
by jewles
gotta love that RedHat Package Manager (RPMs)
Posted: Wed May 19, 2004 3:48 pm
by null
I saw that same error trying to compile Unreal on FreeBSD once... think it had something to do with the environmental variables I had set.
Posted: Tue Jun 08, 2004 6:09 am
by aquanight
I tried to compile on coLinux + Debian 3.0-something. I did 'apt-get install gcc' and when I ran ./Config, the same error appeared.
Anyone got an idea?
Posted: Tue Jun 08, 2004 2:04 pm
by AngryWolf
Yup, config.log.
Posted: Wed Jun 09, 2004 1:29 am
by jewles
would be easier just to fix the compiler...
Posted: Wed Jun 09, 2004 1:51 am
by w00t
fdisk...
hell, it'd give him a chance to rm -rf /
(note: Don't do that unless you know what it does.)
Let's see how many people do it anyway, as a case study.
Posted: Wed Jun 09, 2004 2:58 am
by aquanight
Actually, on that system, I fixed with this command sequence:
Remember, this is coLinux / Debian 3.0
Code: Select all
# must do this as root!
apt-get install gcc-3.0 #(or something like that)
rm gcc
ln gcc gcc-3.0
su <ircd user> # and login
cd ~/Unreal
make clean
./Config
make
Unreal compiled beautifully and successfully runs! (Can you believe this? The *nix version running on Windows?

/

/

) Though, libcurl was disabled, but that's another story... probably just some package I missed...

Posted: Wed Jun 09, 2004 1:27 pm
by AngryWolf
To jewles: Yes, that's what I was talking about too, but actually to fix the compiler it would be helpful to know what the problem is with it. The log file may tell the answer.
Posted: Wed Jun 09, 2004 2:22 pm
by cumlealem
hi
i'm use unrealircd 3.2 , everyone if want to multijoin ,(using proxy) join my server (a lot of bots ) . i want to block for this still join my server. (proteced proxy entry)
best regards
Posted: Wed Jun 09, 2004 4:04 pm
by aquanight
First of all, I cannot understand of word of that. Second, did you intend to push "New Topic"

?
Posted: Wed Jun 09, 2004 11:10 pm
by w00t
http://ircdefender.sourceforge.net
Try that, it seems to do the trick.
Scans for open proxies, unauthorised cgiircs, etc etc.
Posted: Wed Jun 09, 2004 11:49 pm
by jewles
well, if the compiler is at fault, why is it that unreal support that needs to assist in helping to solve it?
Posted: Thu Jun 10, 2004 12:53 am
by Syzop
Yeah I think enough has been covered here.. and it's even going to an entirely different subject because of cumlealem's post ;).