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Persistant Channels???

Posted: Sat May 27, 2006 11:52 am
by Alatyami
I have been reading through the FAQs and the forums but haven't seen anything referencing the ability to have persistant channels. The server runs great but I want to be able to have five persistant channels. Right now who ever /join #channel first be default gets chan op, and I do not want that to happen.

Any kick in the right direction would be great!

Posted: Sat May 27, 2006 12:13 pm
by Syzop
Services are what you want, they maintain channel state.. have op/voice/autokick lists, save the topic, etc..

Posted: Sat May 27, 2006 12:48 pm
by Alatyami
Thansk for the kick .... on my way to services ....

Posted: Sat May 27, 2006 4:07 pm
by Stealth
There is also a module somewhere that deops the first person in a channel. It is called joindeop, IIRC it is on the Unreal site. But services would be the best way to go.

Posted: Sun May 28, 2006 5:24 am
by Alatyami
Thanks for the tip Stealth, I'll look into that also.