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Whats with tmp?
Posted: Wed May 31, 2006 5:45 pm
by frozen
Is there a reason Unreal copies modules/remote includes to tmp?
Posted: Wed May 31, 2006 11:20 pm
by Stealth
Yes.
Modules: If the modules were not copied to tmp, and you needed to update one, you wouldn't be able to add the new one and rehash.
Remote Includes: It needs to keep those somewhere
