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channel messages issue

Posted: Wed Jun 14, 2006 8:48 pm
by xergio
Hi all.

There are any thing in the unreal's protocol to connect a service (coded by myself) and receive all channels messages without join a nick/bot in each channel?

If not, thre are a user mode (for example...) for join the nick/bot in each channel, and hide this nick/bot to normal channel users?

Imagine that I want to make an extra spam filter system, or statistics tracker.

Thank you in advantage :)

Posted: Wed Jun 14, 2006 9:08 pm
by Dukat
No, because that could easily be abused.

We don't support spying on your users.


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