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/stats
Posted: Tue Jun 27, 2006 7:49 am
by GouroB
Hello all, i was wondering ... if its possible to prevent /stats o from opers..... or like only few stats result r allowed for opers ... like " k G I s " these can be allowed for opers ... but stats o , O isnt allowed.
is it possible ?
Posted: Tue Jun 27, 2006 8:58 am
by Dukat
No, that's not possible.
If you don't trust your opers, they shouldn't be opers...

Posted: Tue Jun 27, 2006 1:59 pm
by Jobe
Dukat wrote:No, that's not possible.
If you don't trust your opers, they shouldn't be opers...

Just a suggestion perhaps it might be a good idea for a stickied topic somewhere about how if you want to restrict opers from doing something they shouldnt be opers in the first place.
Posted: Tue Jun 27, 2006 3:58 pm
by GouroB
Hello Dukat , actually its not bout trust ma opers or anything ... its bcoz i dont want any jelousy amongst opers bout flags .... like someone has tZ and some has zbB .. so u know ... anyways its no point to talk about any more since its
not possible. thx a lot ....

Posted: Tue Jun 27, 2006 4:01 pm
by GouroB
jobe1986 , what u said is possible with a unreal PAID module , check unreal's web , u will see that module's avaiblity there.
Posted: Tue Jun 27, 2006 5:44 pm
by Jobe
I didnt say it wasnt possible but my point is if you need to be able to prevent your opers from doing something why did you even make them an oper in the first place because it just shows you dont trust them enough.
Posted: Tue Jun 27, 2006 9:33 pm
by White_Magic
GouroB
it IS possible, there is a module released called " Restricted oper " or Roper by Syzop, this module gives someone oper access but hides IPS, STATS, and various others thing from them, it is totally controlable and configurable.
check out his custom page for it
Code: Select all
A few examples of what is possible:
- An oper that can only kill, but cannot see or do anything else than a normal user (cannot even see server ips, etc).
- An oper that can "only": kill and use join OperOverride and SAMODE.
- Etc..
The module is very flexible and allows you to individually enable commands, while keeping the rest disabled. Snomasks can also be completely turned off. Naturally, every roper block can be configured on it's own, so all the examples from above can be used at the same time.
Posted: Tue Jul 04, 2006 8:48 pm
by GouroB
White_magic this is the module i told bout to Jobe1986 ... and yah am saving money to buy that

lollz hope to buy it next month. .. loll kidding .. a frnd of mine gonna buy & present me that , btw it will be available for unreal's new version also rite ? 3.2.5 .
Posted: Tue Jul 04, 2006 9:01 pm
by White_Magic
yes indeed it is for 3.2.5 as well GouroB
