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unreal + zlib - use custom?

Posted: Thu Jun 29, 2006 8:06 am
by dmn42
Well.. i found that my system zlib is rather old.. so i decided to compile my own and recompile unreal with my custom zlib. I've compiled zlib with prefix /home/irc/zlib and reconfigured unreal saying path to zlib to be /home/irc/zlib/lib (i also tried /home/irc/zlib/include). But when i recompiled and restarted unreal i found than it uses old, system zlib. So.. where i've mistaken?

FreeBSD irc.*******.ru 6.0-RELEASE-p9 FreeBSD 6.0-RELEASE-p9 #0: Wed Jun 28 10:05:24 MSD 2006 ******@:/usr/obj/usr/src/sys/irc i386

Unreal3.2.1

Posted: Thu Jun 29, 2006 10:25 am
by wax
upgrade to Unreal 3.2.5.

Posted: Thu Jun 29, 2006 10:56 am
by dmn42
upgraded.. just the same :(
used /home/irc/zlib/lib as path to zlib

Code: Select all

%ls -R zlib
include lib     share

zlib/include:
zconf.h zlib.h

zlib/lib:
libz.a

zlib/share:
man

zlib/share/man:
man3

zlib/share/man/man3:
zlib.3