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Channel modes on creation
Posted: Mon Jul 17, 2006 9:39 pm
by doctrine
Is there a way to change the #channel mode at creation from the unreal config files (or somewhere from the original dist), or do I have to use some module / service for it? Let's say that I'd like to have all rooms to be +nt at start. I know how to change the starting mode for users, not to channels.
detailed explanation appreciated, since as you see, i'm new to the unreal ;P
Posted: Tue Jul 18, 2006 12:01 am
by Stealth
set { modes-on-join "nt"; }:
Posted: Tue Jul 18, 2006 12:09 am
by doctrine
Thanks

Worked like a charm.
Is there a whitepaper of every possible "set" attributes somewhere?
Posted: Tue Jul 18, 2006 12:11 am
by Stealth
Posted: Tue Jul 18, 2006 12:12 am
by doctrine
oops...
(thanks for the patience)
Posted: Tue Jul 18, 2006 12:16 am
by Stealth
Wouldn't be so patient if you didn't admit you were a noob

Posted: Tue Jul 18, 2006 12:22 am
by doctrine
Stealth wrote:Wouldn't be so patient if

actually i've been reading the documentation like 2 days or so =P Some of it just makes no sence to me since I'm new, but little by little I'm getting pieces from there and others from there. the funniest part is that I really tried to look for the answer
