Page 1 of 1

Nickname change

Posted: Mon Jul 31, 2006 9:40 am
by Alex
I just wonder, is it possible to make a global denial of nickchange if I f.example set it like this:

Code: Select all

/mode +b ~n:*!*@*
or is this all channel based like
/mode #ChannelName +b ~n:*!*@*

Posted: Mon Jul 31, 2006 11:57 am
by mexx3k
deny use of command "/nick" ... would be the easiesst way ..

Posted: Mon Jul 31, 2006 2:00 pm
by Ron2K
mexx3k wrote:deny use of command "/nick" ... would be the easiesst way ..
I recall reading on these forums that this has some rather undesirable consequences. You may want to try a forum search before doing this.

Posted: Mon Jul 31, 2006 11:19 pm
by Mark
For channels, use /mode #chan +N..

Network wide, do as Ron2K suggested.

-edit-
I meant, search the forums. Comes down to the idea mexx3k suggested, indeed.

Posted: Tue Aug 01, 2006 6:06 am
by Ron2K
Mark wrote:Network wide, do as Ron2K suggested.
Actually, mexx3k suggested it. I was just warning against it's use.

I found the thread where this was already discussed. The following quote is the important one:
Jason wrote:Without NICK, people cant connect to the server, as NICK is critical to the login process.
(http://forums.unrealircd.com/viewtopic.php?t=3192 for the full story)

Posted: Tue Aug 01, 2006 1:37 pm
by Jobe
Also have you considered the situation such as when using a registered nick and not managing to identify quickly enough so NickServ then ends up changing your nick. To change back youd have to disconnect and reconnect again.

Posted: Tue Aug 01, 2006 2:17 pm
by Ron2K
Assuming you're able to reconnect in the first place...

Posted: Tue Aug 01, 2006 3:52 pm
by Jobe
Ron2K wrote:Assuming you're able to reconnect in the first place...
True that is a point.

Posted: Tue Aug 01, 2006 4:29 pm
by Alex
Hmmm...yes I know I can set +N in the channel(s) and that is done. But it doesn't help much since people just can go to Status window (mirc) and type /nick and their new nickname. :lol: