no bots in botserv-list

The UnrealIRCd team does not officially provide support for any services packages that you may be using or want to use. This forum is provided so the community can help each other with services issues.

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Dribbel
Posts: 3
Joined: Tue Aug 01, 2006 5:58 pm

no bots in botserv-list

Post by Dribbel »

Hello,

All the services on my ircd are working.. botserv is working to. But when i try to look at the list of bots i get this:

-BotServ- There are no bots available at this time.

I know you can add a bot to the list, but i can find how to add a bot...
Does someone know the command to add a bot?

Thnx,

Dribbel
Alex
Posts: 88
Joined: Sun Dec 26, 2004 11:07 pm
Location: Kalmar Län - Sweden

Post by Alex »

Hello,

Type the following in your mirc:

Code: Select all

/bs BOT ADD Nick ident host RealName (of the bot)
Here is an example:

Code: Select all

/bs BOT ADD Test test irc.something.net Test
Then your bot should be added to your botlist.
Jobe
Official supporter
Posts: 1180
Joined: Wed May 03, 2006 7:09 pm
Location: United Kingdom

Post by Jobe »

Also after you have added a bot you can set it so that bot cannot be assigned to a channel by anyone who is not an IRC oper byt using:
/msg BotServ SET [botnick] PRIVATE ON
For example for a bot called ChanBot you would put:
/msg BotServ SET ChanBot PRIVATE ON
Dribbel
Posts: 3
Joined: Tue Aug 01, 2006 5:58 pm

Post by Dribbel »

THnx! its working

Only now i have got another problem.
A few seconds after assign the bot to the channel, i get this:

*** Notice -- Max SendQ limit exceeded for services.xx.xx[127.0.0.1]: 1000020 > 1000000

*** Global -- Closing link: Max SendQ exceeded - services.xx.xx[127.0.0.1]
Jobe
Official supporter
Posts: 1180
Joined: Wed May 03, 2006 7:09 pm
Location: United Kingdom

Post by Jobe »

Which IRCd are you using?
White_Magic
Posts: 267
Joined: Tue Jan 18, 2005 3:24 pm
Location: Scotland - United Kingdom

Post by White_Magic »

edit the maxsendq for servers to be higher in the config file :)
i spend 4 hrs a day gaming and 14hrs on irc, for 5days a week, im not an addict :D
Jobe
Official supporter
Posts: 1180
Joined: Wed May 03, 2006 7:09 pm
Location: United Kingdom

Post by Jobe »

I was going to suggest since its getting over the maxsendq that perhaps the services server isnt ulined properly and getting into a continuous loop with one of the IRCd's
Dribbel
Posts: 3
Joined: Tue Aug 01, 2006 5:58 pm

Post by Dribbel »

im using unreal 3.2.4

and after the Closing link, services are gone but connect again..
at least they try every 30 seconds or something

*** Notice -- Connection to services.xx.xx[127.0.0.1] activated.
Jobe
Official supporter
Posts: 1180
Joined: Wed May 03, 2006 7:09 pm
Location: United Kingdom

Post by Jobe »

That would be because you have set the autoconnect option in the link block for your services. Since most services do not allow connecting to them this option is pointless in a link block for services and most would say to remove it.

Could you also check to make sure you have included the name of your services server (as specified in the link block) is included in your ulines block.
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