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Unreal Problems

Posted: Sat Jun 05, 2004 6:37 am
by Heretic
For some weird reason ./unreal stop, restart, rehash are having little affect, i have one instance of Unreal 3.2 running under a dedicated non privileged account, i've executed the stop command and the server responds with shutting down, unfortuantly it remains up and i recieve the error ( ./unreal: line 23: kill: (11716) - No such process ).

I've tried manually killing the process but it's just not there, any ideas?.

Posted: Sat Jun 05, 2004 2:15 pm
by AngryWolf
With some UNIX knowledge you should be able to solve this problem. The ./unreal script uses a file called ircd.pid, where the id number of the current ircd process (PID) is stored. Perhaps something happened with that file, which resulted so it doesn't contain the right number. Then you have to figure out the PID from, for example, the output of "ps a | grep ircd", or use "killall ircd" which is sometimes better.

Posted: Sat Jun 05, 2004 6:54 pm
by jewles
or in adition to what AngryWolf suggested, learning basic unix commands would be useful if you are planning on running an ircd...

Posted: Sun Jun 06, 2004 11:54 pm
by w00t
I used IRC to help teach me basic Unix ;)

That count?

Posted: Mon Jun 07, 2004 12:01 am
by jewles
I did too many years ago.... But I never bugged unreal support about probelms I'm having with the os.... see the difference, OS vs IRCd?

Posted: Mon Jun 07, 2004 12:09 am
by w00t
True... true. :( :)