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Quit Message

Posted: Wed Mar 21, 2007 1:52 pm
by R2-D2
How can i enforce a quit message on the unreal IRC?

Posted: Wed Mar 21, 2007 4:15 pm
by Dukat
Please read the documentation:

http://www.vulnscan.org/UnrealIRCd/unre ... l#setblock


(Hint: set::static-quit)

Posted: Mon Jun 04, 2007 4:54 am
by RusselB
My apologies for bringing up a topic that's about 2 1/2 months old.
What I'm wondering, and haven't been able to find, is a method of having a quit message that is used only if the person quitting doesn't have a set quit message in their client.
Using the static-quit shows the static message, even if the person quitting has a message, and using the prefix-quit shows both messages.
Ideally, if this is possible, how can I let just the quit message that the person has be used, or just the set quit message if they don't have one.

Posted: Mon Jun 04, 2007 5:07 am
by Stealth
This cannot be done...

If you don't set any of the 2 options, people who don't send a quit message will exit with the message "Quit:" or "Client Exited"

Posted: Mon Jun 04, 2007 5:11 am
by RusselB
Thanks for the fast response. Looks like I'll stick with a prefixed quit message, and see if I can phrase something that will look good both before a set quit message as well as on it's own.