Ulines
Posted: Mon Apr 02, 2007 5:40 am
Ok So I know what you're thinking right: "I've seent his 10 million times"
Whatever sure you have, but I've not found an answer to my question.
I am working on a bot in miRC script that will have many purposes. Firstly, besides my curiousity I am intrested in how to make it so this bot has a uline.
I know "pointless right"? Not to me, I am just curious and like to try different things out.
Can someone explain how to do this, without linking me to the other topics I have read on this.
I have this is my unreal config file... for example:::
link services.127.0.0.1.org
{
username *;
hostname 127.0.0.1;
bind-ip *;
port 6667;
hub *;
password-connect "password";
password-receive "password";
class servers;
options {
/* Note: You should not use autoconnect when linking services */
ssl;
zip;
};
};
link g.127.0.0.1.org
{
username *;
hostname 127.0.0.1;
bind-ip *;
port 6667;
hub *;
password-connect "password";
password-receive "password";
class clients;
options {
autoconnect;
ssl;
zip;
};
};
I would appreciate the help.
Whatever sure you have, but I've not found an answer to my question.
I am working on a bot in miRC script that will have many purposes. Firstly, besides my curiousity I am intrested in how to make it so this bot has a uline.
I know "pointless right"? Not to me, I am just curious and like to try different things out.
Can someone explain how to do this, without linking me to the other topics I have read on this.
I have this is my unreal config file... for example:::
link services.127.0.0.1.org
{
username *;
hostname 127.0.0.1;
bind-ip *;
port 6667;
hub *;
password-connect "password";
password-receive "password";
class servers;
options {
/* Note: You should not use autoconnect when linking services */
ssl;
zip;
};
};
link g.127.0.0.1.org
{
username *;
hostname 127.0.0.1;
bind-ip *;
port 6667;
hub *;
password-connect "password";
password-receive "password";
class clients;
options {
autoconnect;
ssl;
zip;
};
};
I would appreciate the help.