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Problems running IRCD on shell
Posted: Fri Apr 20, 2007 1:03 pm
by Hoad1337
Yesterday I downloaded Unreal IRCD 3.2.6 and I ran it from my home PC at first and everything worked fine. Today I uploaded everything onto a shell I bought, but I have no idea how to run the IRCD from the shell. If anyone could help me out I'd appreciate it
Thanks
Posted: Fri Apr 20, 2007 1:14 pm
by SpaceDoG
You need to get the *nix version of 3.2.6 and then untar and unzip it then you can ./Config, make, and make install then you just need to edit the config and start the daemon.
Posted: Fri Apr 20, 2007 3:14 pm
by Hoad1337
Another question: I did ./Config and then make, and now it's just printing loads of jibberish like:
Code: Select all
ptr_reply.c -o ares_parse_ptr_reply.o
if /bin/sh ./libtool --tag=CC --mode=compile gcc -DHAVE_CONFIG_H -I. -I. -I. -g -O2 -MT ares_parse_aaaa_reply.lo -MD -MP -MF ".deps/ares_parse_aaaa_reply.Tpo" -c -o ares_parse_aaaa_reply.lo ares_parse_aaaa_reply.c; \
then mv -f ".deps/ares_parse_aaaa_reply.Tpo" ".deps/ares_parse_aaaa_reply.Plo"; else rm -f ".deps/ares_parse_aaaa_reply.Tpo"; exit 1; fi
It's been printing things similar to this for a long time now, is this meant to happen or have I messed up?
Posted: Fri Apr 20, 2007 3:16 pm
by SpaceDoG
No it's supposed to happen. It's part of the software creation process.
Posted: Fri Apr 20, 2007 3:17 pm
by Hoad1337
Ah ok thanks, I was just concerned because it's been doing it for probably over an hour now.
Posted: Fri Apr 20, 2007 3:22 pm
by SpaceDoG
That means that the shell server you're on is old/slow... It usually can take up to about 20 mins for the make process to finish...