How to compile modules correctly for Unreal IRCD ?
Posted: Tue Sep 11, 2007 4:12 pm
Sorry, this question might have been asked alot before (however i could not find a good answer for it yet).
How can i compile Unreal IRCD Modules for 3.2.3 ?
I put them (the .c Files) in /unreal3.2.3/src/modules and cd´ed into /unreal3.2.3/ and ran ./Config and run through the whole configuration and make make install process. However i did not get the modules i´ve put in there as a .SO file in my target directory.
How do you guys compile the modules? Is there anything i have to do with the .c files before? Stripping text out of there ? Or what am i doing wrong? Is there a howto or documentation how to compile a module under linux somewhere? Please give me a hint
Thanks alot
Stonegate
How can i compile Unreal IRCD Modules for 3.2.3 ?
I put them (the .c Files) in /unreal3.2.3/src/modules and cd´ed into /unreal3.2.3/ and ran ./Config and run through the whole configuration and make make install process. However i did not get the modules i´ve put in there as a .SO file in my target directory.
How do you guys compile the modules? Is there anything i have to do with the .c files before? Stripping text out of there ? Or what am i doing wrong? Is there a howto or documentation how to compile a module under linux somewhere? Please give me a hint
Thanks alot
Stonegate