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ok last few questions I HOPE!!!!!
Posted: Sun Jun 27, 2004 9:10 am
by Mr_S
1st of all all of my previous requests for help have in one way or another been answered and ive finally got the server running - EXCELLENT IM EXSTATIC WITH EXCITEMENT!! I GREATLY THANK ALL THOSE WHO HELPED but i know i must be a pest by now ~ and im hating asking for help incase those that know ALOT more then me have a go at me... but i have a few more Q's
running the Win32 style of unrealircd.. ive tried to connect MIRC to it but i think i may have slightly messed up the connection classes for mirc.
Can someone paste me the correct mirc class... ???
And ive got my server down as port 6697 - is this a suitable port?
my mirc tries to connect but im getting a connection refused message.
i know im a pest and im really REALLY sorry to keep hassling you all but im in the final stages now and as soon as i know i can connect - ill play around by trial and error using both the server shell and mirc to see what happens..
Any advice is so much appreciated - it really is.
Thanks! Mr_S
Posted: Sun Jun 27, 2004 9:39 am
by AngryWolf
Can someone paste me the correct mirc class... ???
What the devil do you mean by "mirc class"? And no, we never do (example) configurations for request. You have to do it yourself.
Why don't you try out the allow & class blocks (but the passworded allow block) from example.conf? Also read the documentation (doc/unreal32docs.html, 4.4 - 4.5).
And ive got my server down as port 6697 - is this a suitable port?
Well, it depends on what your goals are. It's a question only you can answer. For convenience reasons, 6667 is suggested, because this is the default IRC port, you know. Besides that, 6697 is often used as an SSL port (see example.conf for more info). So if you don't follow the standards, you will only lose convenience in your IRC client, although it still can be suitable for you.
Posted: Sun Jun 27, 2004 10:09 am
by Mr_S
basically i want to allow mirc to connect, but im unsure what to put in the following
Code: Select all
allow {
ip *@*;
hostname *@*;
class clients;
maxperip 5;
};
/* Passworded allow line */
allow {
ip *@255.255.255.255;
hostname *@*.passworded.ugly.people;
class clients;
password "f00Ness";
maxperip 1;
};
Posted: Sun Jun 27, 2004 10:12 am
by AngryWolf
Oh, I accidentally missed something:
my mirc tries to connect but im getting a connection refused message.
That means the port you are trying to connect to is not opened. Either your server is not configured to listen on that port or you didn't specify the correct port in your client.
By the way, your allow blocks look OK, but why do you need that passworded allow block?

Posted: Sun Jun 27, 2004 10:29 am
by Mr_S
i deleted the pw.... but im still getting the "unable 2 resolve server"
i guess ill rescan the unrealircd.conf for any server wording mistakes and port mistakes thats if mirc would connect on the code i just posted???
Posted: Sun Jun 27, 2004 10:35 am
by AngryWolf
"Unable to resolve server" and similar error messages have (almost) nothing to do with your unrealircd.conf. And you would know that if you had the basic knowledge about networking (specifically domain names).
That error message wants to say, the domain name you were using in your client most likely doesn't have an IP address. Perhaps try connecting with your IP address first (or with "localhost" if the server is on your machine), and only try to use domain names if you know what they are and how they work.